Miskatonic
In Miskatonic, players take control of the power of ancient being, Labgoroth, to control the malleable psyches of puny humans. Harness their fear and prey on their ignorance to summon into their realm and wreak havoc. Labgoroth has trapped four unassuming victims into his lair. Make the maze, steer subconsciouses, and facilitate fear to grow your power. You must act fast, however. As time passes, fear erodes and power fades. Rage against the dying of the dark and stuff out all hopes to achieve total control.
Jack Rockwood - Game and Narrative Designer
Mark Huang - Game and Systems Designer
Caleb Flosky - AI, Player, and Maze Programmer
Jaylon Sifuentes - Skills, Turns, and Systems Programmer
Isabelle Huff - Lead Artist
Priscilla Trejo - Composer
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